![]() ![]() However, windows7download reserves the right to remove or refuse to post any submission for any reason. This created more “experimental” chord progressions, but the quantized output is weighted so the previous chord effects which random notes are played, which will feedback in determining the next chord.Windows 7 Download periodically updates pricing and software information of RapidComposer LE full version from the publisher,īut some information may be out-of-date. ![]() I previously wrote a script that took a stream of random notes in a 16 note buffer and wrote an algorithm to identify chord intervals ( posted over here with video if anyones curious). I’ll post the script when I get through some cleanup-algorithm is fairly simple, so maybe someone would like to adapt it. ![]() (Heres a potato quality video that demonstrates the idea with my daughter helping me out as always…). I’m currently working a Crow/Druid script that procedurally generates 4 chord loops that are heavily based on this chord map. I actually bought the Crow because I couldn’t find a Eurorack module that would help me easily sequence chords and quantize the scales at the same time. Not sure how much interest there is but I’ve been generally exploring and getting a deeper understanding of music theory through programming. This thread is also helping me articulate what exactly I’m trying to do with a sequencer - so I appreciate the patience. Looks like you can jam for bar after bar and really think about the harmonic progression you’re building, not the notes you’re subtracting or randomly generating. This also seems do-able in some of the aforementioned sequencers, but the thing that is so intriguing about he NDLR is it looks like it gives a lot of control over more than just 4 bars. But there is always the case where I want to reach in and move that one note a step sharper. I can see how something like the Keystep Pro or the filters on the Squarp Pyramid could help dial in a sound. But I’ve wanted more control than any random music generator has been able to give me. There are certain genres of music where they really shine. Mutate it to be harmonically related based on probability,įor the sake of discussion - and not an indictment on these helpful suggestions - I’ve never found filters or randomizers very useful when applied to rhythm, melody, or harmony. I’m sure you could do this with max4live or other things, too. Sort of like David Behrman “for dummies.” You then can really feel that you are designing a melody to move through the “vertical” pitch movement sequencing. What I really like to do is to delete the initial midi content used to compose the sequenced fx and then play through them “live” (I like to play a monophonic controller like a Midi wind controller) through the track that has all the sequenced midi fx. Where it gets interesting is that you can then sequence all the parameters of those fx (the pitch offsets, the scale, the style of arpeggiation, etc). And, if you like, you could add arpeggiation, chance, ratcheting, etc. You can then run those notes through scale fx that will quantize them to a scale. So, far instance, you can add a “harmonizer” effect that gives you 4 additional notes offsets from the initial midi note(s). Something that I have enjoyed doing is using Squarp Pyramid’s midi effects to sequence harmonic movement but without pre-set melodic content - just using them as fx.Īny midi track can have up to 5 midi fx layered onto it. ![]()
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